Native referenceRedM

_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING

0x0DF57F86FE71DBE5 ANIMSCENE
FUNCTION SIGNATURE
BOOL _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING(AnimScene animScene, char* phaseName);
Property Value
Native Name _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING
Hash 0x0DF57F86FE71DBE5
Return Type BOOL
Build 1207
Parameters animScene (AnimScene), phaseName (char*)

Usage

Lua (Direct):

local result = IsAnimScenePlaybackListPhaseLoading(animScene, phaseName)

Lua (Hash):

local result = Citizen.InvokeNative(0x0DF57F86FE71DBE5, animScene, phaseName)
Back to ANIMSCENE