Native referenceRedM

CREATE_MODEL_SWAP

0x10B2218320B6F5AC ENTITY
FUNCTION SIGNATURE
void CREATE_MODEL_SWAP(`x` (float), `y` (float), `z` (float), `radius` (float), `originalModel` (Hash), `newModel` (Hash), `p6` (BOOL));

Description: Only works with objects!

Property Value
Native Name CREATE_MODEL_SWAP
Hash 0x10B2218320B6F5AC
Return Type void
Build 1207
Parameters x (float), y (float), z (float), radius (float), originalModel (Hash), newModel (Hash), p6 (BOOL)

Parameters

  • x (float)
  • y (float)
  • z (float)
  • radius (float)
  • originalModel (Hash)
  • newModel (Hash)
  • p6 (BOOL)

Usage

Lua (Direct):

CreateModelSwap(x, y, z, radius, originalModel, newModel, p6)

Lua (Hash):

Citizen.InvokeNative(0x10B2218320B6F5AC, x, y, z, radius, originalModel, newModel, p6)

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