| Property | Value |
|---|---|
| Native Name | CLEAR_AMBIENT_ZONE_LIST_STATE |
| Hash | 0x120C48C614909FA4 |
| Return Type | void |
| Build | 1207 |
| Parameters | zoneListName (char*), forceUpdate (BOOL) |
Description: Resets the list of ambients zones enabled/disabled status to its value before it was modified by this script.
Default behaviour is that any state change only gets applied once the player leaves the zone.
Parameters
zoneListName(char*) — The zone name to clearforceUpdate(BOOL) — Whether ot not to force a zone to become disabled even if its currently active
Usage
Lua (Direct):
ClearAmbientZoneListState(zoneListName, forceUpdate)
Lua (Hash):
Citizen.InvokeNative(0x120C48C614909FA4, zoneListName, forceUpdate)