Native referenceRedM

_SET_BLIP_ICON_ON_ENTITY_ACTIVE_PROMPT

0x1726963E6049DB53 MAP
FUNCTION SIGNATURE
void _SET_BLIP_ICON_ON_ENTITY_ACTIVE_PROMPT(`entity` (Entity), `blipIcon` (Hash));

Description: It adds blip a icon to active prompts like from scenarios or pickups without the need to use lockon

Property Value
Native Name _SET_BLIP_ICON_ON_ENTITY_ACTIVE_PROMPT
Hash 0x1726963E6049DB53
Return Type void
API Set client
Build 1207
Parameters entity (Entity), blipIcon (Hash)

Parameters

  • entity (Entity)
  • blipIcon (Hash)

Usage

Lua (Direct):

SetBlipIconOnEntityActivePrompt(entity, blipIcon)

Lua (Hash):

Citizen.InvokeNative(0x1726963E6049DB53, entity, blipIcon)

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