BOOL _IS_ANY_PLAYER_BIT_SET(`playerBits` (int*));
| Property |
Value |
| Native Name |
_IS_ANY_PLAYER_BIT_SET |
| Hash |
0x179A6F0EE2E79026 |
| Return Type |
BOOL |
| Build |
1207 |
| Parameters |
playerBits (int*) |
Parameters
Usage
Lua (Direct):
local result = IsAnyPlayerBitSet(playerBits)
Lua (Hash):
local result = Citizen.InvokeNative(0x179A6F0EE2E79026, playerBits)
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