Native referenceRedM

SAVEGAME_SAVE_MP

0x1840F3B30ED0105F SAVE
FUNCTION SIGNATURE
BOOL SAVEGAME_SAVE_MP(`savegameType` (Hash));

Description: See SAVEGAME_SAVE_SP

Property Value
Native Name SAVEGAME_SAVE_MP
Hash 0x1840F3B30ED0105F
Return Type BOOL
Build 1207
Parameters savegameType (Hash)

Parameters

  • savegameType (Hash)

Usage

Lua (Direct):

local result = SavegameSaveMp(savegameType)

Lua (Hash):

local result = Citizen.InvokeNative(0x1840F3B30ED0105F, savegameType)

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