| Property | Value |
|---|---|
| Native Name | ATTACH_ANIM_SCENE_TO_ENTITY_PRESERVING_LOCATION |
| Hash | 0x1C0B105C3F30B88D |
| Return Type | void |
| Build | 1207 |
| Parameters | animScene (AnimScene), entity (Entity), p2 (int) |
Parameters
animScene(AnimScene)entity(Entity)p2(int)
Usage
Lua (Direct):
AttachAnimSceneToEntityPreservingLocation(animScene, entity, p2)
Lua (Hash):
Citizen.InvokeNative(0x1C0B105C3F30B88D, animScene, entity, p2)