Native referenceRedM

_DOOR_SYSTEM_SET_ABLE_TO_CHANGE_OPEN_RATIO_WHILE_LOCKED

0x1F1FABFE9B2A1254 OBJECT
FUNCTION SIGNATURE
void _DOOR_SYSTEM_SET_ABLE_TO_CHANGE_OPEN_RATIO_WHILE_LOCKED(`doorHash` (Hash), `p1` (BOOL));
Property Value
Native Name _DOOR_SYSTEM_SET_ABLE_TO_CHANGE_OPEN_RATIO_WHILE_LOCKED
Hash 0x1F1FABFE9B2A1254
Return Type void
Build 1207
Parameters doorHash (Hash), p1 (BOOL)

Parameters

  • doorHash (Hash)
  • p1 (BOOL)

Usage

Lua (Direct):

DoorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash, p1)

Lua (Hash):

Citizen.InvokeNative(0x1F1FABFE9B2A1254, doorHash, p1)

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