Description: flags: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eAnimSceneFlag
| Property | Value |
|---|---|
| Native Name | _CREATE_ANIM_SCENE |
| Hash | 0x1FCA98E33C1437B3 |
| Return Type | AnimScene |
| Build | 1207 |
| Parameters | animDict (char*), flags (int), playbackListName (char*), p3 (BOOL), p4 (BOOL) |
Parameters
animDict(char*)flags(int)playbackListName(char*)p3(BOOL)p4(BOOL)
Usage
Lua (Direct):
local result = CreateAnimScene(animDict, flags, playbackListName, p3, p4)
Lua (Hash):
local result = Citizen.InvokeNative(0x1FCA98E33C1437B3, animDict, flags, playbackListName, p3, p4)