BOOL _INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT_BY_REF(`inventoryId` (int), `guid` (Any*), `slotId` (Hash), `outGuid` (Any*));
| Property |
Value |
| Native Name |
_INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT_BY_REF |
| Hash |
0x22E590F108289A9D |
| Return Type |
BOOL |
| Build |
1207 |
| Parameters |
inventoryId (int), guid (Any*), slotId (Hash), outGuid (Any*) |
Parameters
inventoryId (int)
guid (Any*)
slotId (Hash)
outGuid (Any*)
Usage
Lua (Direct):
local result = InventoryGetInventoryItemEquippedInSlotByRef(inventoryId, guid, slotId, outGuid)
Lua (Hash):
local result = Citizen.InvokeNative(0x22E590F108289A9D, inventoryId, guid, slotId, outGuid)
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