Native referenceRedM

_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED

0x23E33CB9F4A3F547 ANIMSCENE
FUNCTION SIGNATURE
BOOL _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED(AnimScene animScene, char* phaseName);
Property Value
Native Name _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED
Hash 0x23E33CB9F4A3F547
Return Type BOOL
Build 1207
Parameters animScene (AnimScene), phaseName (char*)

Usage

Lua (Direct):

local result = IsAnimScenePlaybackListPhaseLoaded(animScene, phaseName)

Lua (Hash):

local result = Citizen.InvokeNative(0x23E33CB9F4A3F547, animScene, phaseName)
Back to ANIMSCENE