Native referenceRedMclient

_INVENTORY_IS_INVENTORY_ITEM_FLAG_ENABLED

0x245D07651B1D183B INVENTORY
FUNCTION SIGNATURE
BOOL _INVENTORY_IS_INVENTORY_ITEM_FLAG_ENABLED(Hash item, int flag);
Property Value
Native Name _INVENTORY_IS_INVENTORY_ITEM_FLAG_ENABLED
Hash 0x245D07651B1D183B
Return Type BOOL
Build 1207
API Set client
Parameters item (Hash), flag (int)

Description: flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ItemDatabaseItemFlags 2097152 (is item read?), 8388608 (is item sent/received/mailable?), 16777216 (is item consumable?)

Usage

Lua (Direct):

local result = InventoryIsInventoryItemFlagEnabled(item, flag)

Lua (Hash):

local result = Citizen.InvokeNative(0x245D07651B1D183B, item, flag)
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