Native referenceRedMclient

_BLIP_DETACH_FROM_ENTITY

0x250C75EB1728CC0D MAP
FUNCTION SIGNATURE
void _BLIP_DETACH_FROM_ENTITY(Blip blip);
Property Value
Native Name _BLIP_DETACH_FROM_ENTITY
Hash 0x250C75EB1728CC0D
Return Type void
Build 1207
API Set client
Parameters blip (Blip)

Description: Not official native name Removes the blip from an entity and makes it static on the map, try it on GetMainPlayerBlipId() for a demonstration

Usage

Lua (Direct):

BlipDetachFromEntity(blip)

Lua (Hash):

Citizen.InvokeNative(0x250C75EB1728CC0D, blip)
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