| Property | Value |
|---|---|
| Native Name | _CREATE_FOOTPATH_TRAIL |
| Hash | 0x29BA9F78321E5A6C |
| Return Type | Any |
| Build | 1207 |
| Parameters | p0 (Any), waypointRecord (const char*), bUseSnowOffset (BOOL), p3 (float), p4 (float), p5 (Any), p6 (Any), p7 (Any), p8 (Any), p9 (Any), p10 (Any), bInit (BOOL) |
Parameters
p0(Any)waypointRecord(const char*)bUseSnowOffset(BOOL)p3(float)p4(float)p5(Any)p6(Any)p7(Any)p8(Any)p9(Any)p10(Any)bInit(BOOL)
Usage
Lua (Direct):
local result = CreateFootpathTrail(p0, waypointRecord, bUseSnowOffset, p3, p4, p5, p6, p7, p8, p9, p10, bInit)
Lua (Hash):
local result = Citizen.InvokeNative(0x29BA9F78321E5A6C, p0, waypointRecord, bUseSnowOffset, p3, p4, p5, p6, p7, p8, p9, p10, bInit)