| Property | Value |
|---|---|
| Native Name | _POINTER_IS_BEING_MOVED |
| Hash | 0x2B8B605F2A9E64BF |
| Return Type | BOOL |
| Build | 1311 |
| API Set | client |
Description: Returns true if player is moving mouse while cursor is active _PI* - _PO*
Usage
Lua (Direct):
local result = PointerIsBeingMoved()
Lua (Hash):
local result = Citizen.InvokeNative(0x2B8B605F2A9E64BF)