Native referenceRedM

REMOVE_ANIM_SCENE_ENTITY

0x2BF96692C67F3E53 ANIMSCENE
FUNCTION SIGNATURE
void REMOVE_ANIM_SCENE_ENTITY(AnimScene animScene, char* entityName, Entity entity);
Property Value
Native Name REMOVE_ANIM_SCENE_ENTITY
Hash 0x2BF96692C67F3E53
Return Type void
Build 1207
Parameters animScene (AnimScene), entityName (char*), entity (Entity)

Usage

Lua (Direct):

RemoveAnimSceneEntity(animScene, entityName, entity)

Lua (Hash):

Citizen.InvokeNative(0x2BF96692C67F3E53, animScene, entityName, entity)
Back to ANIMSCENE