void _EAGLE_EYE_SET_COLOR(Player player, BOOL p1, Any* p2);
| Property |
Value |
| Native Name |
_EAGLE_EYE_SET_COLOR |
| Hash |
0x2C41D93F550D5E37 |
| Return Type |
void |
| Build |
1207 |
| API Set |
client |
| Parameters |
player (Player), p1 (BOOL), p2 (Any*) |
Description: false: default eagleeye color
true: green eagleeye color
Usage
Lua (Direct):
EagleEyeSetColor(player, p1, p2)
Lua (Hash):
Citizen.InvokeNative(0x2C41D93F550D5E37, player, p1, p2)
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