Native referenceRedMclient

_INVENTORY_GET_INVENTORY_ITEM_SOUND

0x2E1CDC1FF3B8473E INVENTORY
FUNCTION SIGNATURE
Hash _INVENTORY_GET_INVENTORY_ITEM_SOUND(Hash item, int soundType);
Property Value
Native Name _INVENTORY_GET_INVENTORY_ITEM_SOUND
Hash 0x2E1CDC1FF3B8473E
Return Type Hash
Build 1207
API Set client
Parameters item (Hash), soundType (int)

Description: soundType: see 0x2BAE4880DCDD560B Returns item Hash to be used with _IS_SCRIPTED_AUDIO_CUSTOM and _PLAY_SOUND_FROM_ITEM (p0)

Usage

Lua (Direct):

local result = InventoryGetInventoryItemSound(item, soundType)

Lua (Hash):

local result = Citizen.InvokeNative(0x2E1CDC1FF3B8473E, item, soundType)
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