| Property | Value |
|---|---|
| Native Name | _HAS_ENTITY_ENTERED_ANIM_SCENE |
| Hash | 0x337F1CC8EE895601 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), entityName (char*) |
Description: _HAS_L* (?)
Usage
Lua (Direct):
local result = HasEntityEnteredAnimScene(animScene, entityName)
Lua (Hash):
local result = Citizen.InvokeNative(0x337F1CC8EE895601, animScene, entityName)