Native referenceRedM

_GET_OBJECT_LIGHT_INTENSITY

0x3397CD4E0353DFBA OBJECT
FUNCTION SIGNATURE
float _GET_OBJECT_LIGHT_INTENSITY(`object` (Object));

Description: Returns float value to be used with _SET_LIGHT_INTENSITY_FOR_OBJECT

Property Value
Native Name _GET_OBJECT_LIGHT_INTENSITY
Hash 0x3397CD4E0353DFBA
Return Type float
Build 1207
Parameters object (Object)

Parameters

  • object (Object)

Usage

Lua (Direct):

local result = GetObjectLightIntensity(object)

Lua (Hash):

local result = Citizen.InvokeNative(0x3397CD4E0353DFBA, object)

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