Native referenceRedM

SET_POSTPONE_DISTURBANCE_CRIMES_DURING_COMBAT

0x362086B911657B1A LAW
FUNCTION SIGNATURE
void SET_POSTPONE_DISTURBANCE_CRIMES_DURING_COMBAT(`player` (Player), `p1` (BOOL));
Property Value
Native Name SET_POSTPONE_DISTURBANCE_CRIMES_DURING_COMBAT
Hash 0x362086B911657B1A
Return Type void
Build 1207
Parameters player (Player), p1 (BOOL)

Parameters

  • player (Player)
  • p1 (BOOL)

Usage

Lua (Direct):

SetPostponeDisturbanceCrimesDuringCombat(player, p1)

Lua (Hash):

Citizen.InvokeNative(0x362086B911657B1A, player, p1)

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