Native referenceRedM

_DISABLE_STAIRS_STEP_FOR_VOLUME

0x37CEB637BA3B1A47 ENTITY
FUNCTION SIGNATURE
void _DISABLE_STAIRS_STEP_FOR_VOLUME(int volumeId);
Property Value
Native Name _DISABLE_STAIRS_STEP_FOR_VOLUME
Hash 0x37CEB637BA3B1A47
Return Type void
Build 1207
Parameters volumeId (int)

Description: Disables stair stepping behavior within the specified volume. When active, entities (typically peds/players) can still move up stairs, but their stepping animation and foot placement become irregular, causing them to skip steps or slide slightly instead of properly stepping each stair.

Usage

Lua (Direct):

DisableStairsStepForVolume(volumeId)

Lua (Hash):

Citizen.InvokeNative(0x37CEB637BA3B1A47, volumeId)
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