Native referenceRedMclient

_ADD_AMBIENT_PLAYER_INTERACTIVE_FOCUS_PRESET

0x3946FC742AC305CD PLAYER
FUNCTION SIGNATURE
void _ADD_AMBIENT_PLAYER_INTERACTIVE_FOCUS_PRESET(Player player, Ped ped, char* preset, float x, float y, float z, Entity targetEntity, char* name);
Property Value
Native Name _ADD_AMBIENT_PLAYER_INTERACTIVE_FOCUS_PRESET
Hash 0x3946FC742AC305CD
Return Type void
Build 1207
API Set client
Parameters player (Player), ped (Ped), preset (char*), x (float), y (float), z (float), targetEntity (Entity), name (char*)

Description: Associates a specific interactive focus mode preset between a player and a ped, with a specified location and target entity. To access all available presets, refer to the file located at: /update_1.rpf/common/data/interactive_focus_mode_presets.meta

Usage

Lua (Direct):

AddAmbientPlayerInteractiveFocusPreset(player, ped, preset, x, y, z, targetEntity, name)

Lua (Hash):

Citizen.InvokeNative(0x3946FC742AC305CD, player, ped, preset, x, y, z, targetEntity, name)
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