Native referenceRedM

DOES_VOLUME_COLLIDE_WITH_ANY_VOLUME_LOCK

0x397769175A7DBB30 VOLUME
FUNCTION SIGNATURE
BOOL DOES_VOLUME_COLLIDE_WITH_ANY_VOLUME_LOCK(`x` (float), `y` (float), `z` (float), `radius` (float), `p4` (BOOL), `p5` (int), `p6` (int));
Property Value
Native Name DOES_VOLUME_COLLIDE_WITH_ANY_VOLUME_LOCK
Hash 0x397769175A7DBB30
Return Type BOOL
Build 1207
Parameters x (float), y (float), z (float), radius (float), p4 (BOOL), p5 (int), p6 (int)

Parameters

  • x (float)
  • y (float)
  • z (float)
  • radius (float)
  • p4 (BOOL)
  • p5 (int)
  • p6 (int)

Usage

Lua (Direct):

local result = DoesVolumeCollideWithAnyVolumeLock(x, y, z, radius, p4, p5, p6)

Lua (Hash):

local result = Citizen.InvokeNative(0x397769175A7DBB30, x, y, z, radius, p4, p5, p6)

Back to VOLUME