Native referenceRedM

SET_ANIM_SCENE_INT

0x3A379D2166CF5B92 ANIMSCENE
FUNCTION SIGNATURE
void SET_ANIM_SCENE_INT(AnimScene animScene, char* name, int value, BOOL p3);
Property Value
Native Name SET_ANIM_SCENE_INT
Hash 0x3A379D2166CF5B92
Return Type void
Build 1207
Parameters animScene (AnimScene), name (char*), value (int), p3 (BOOL)

Usage

Lua (Direct):

SetAnimSceneInt(animScene, name, value, p3)

Lua (Hash):

Citizen.InvokeNative(0x3A379D2166CF5B92, animScene, name, value, p3)
Back to ANIMSCENE