| Property | Value |
|---|---|
| Native Name | IS_ENTITY_PLAYING_ANIM_SCENE |
| Hash | 0x3AB6C7B0BB0DF4B1 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | entity (Entity), animScene (AnimScene) |
Parameters
entity(Entity)animScene(AnimScene)
Usage
Lua (Direct):
local result = IsEntityPlayingAnimScene(entity, animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x3AB6C7B0BB0DF4B1, entity, animScene)