Native referenceRedM

IS_ENTITY_PLAYING_ANIM_SCENE

0x3AB6C7B0BB0DF4B1 ANIMSCENE
FUNCTION SIGNATURE
BOOL IS_ENTITY_PLAYING_ANIM_SCENE(`entity` (Entity), `animScene` (AnimScene));
Property Value
Native Name IS_ENTITY_PLAYING_ANIM_SCENE
Hash 0x3AB6C7B0BB0DF4B1
Return Type BOOL
Build 1207
Parameters entity (Entity), animScene (AnimScene)

Parameters

  • entity (Entity)
  • animScene (AnimScene)

Usage

Lua (Direct):

local result = IsEntityPlayingAnimScene(entity, animScene)

Lua (Hash):

local result = Citizen.InvokeNative(0x3AB6C7B0BB0DF4B1, entity, animScene)

Back to ANIMSCENE