BOOL STAT_ID_SET_BOOL(`statId` (Any*), `value` (BOOL), `p2` (BOOL));
Description: statId: see STAT_ID_IS_VALID
| Property |
Value |
| Native Name |
STAT_ID_SET_BOOL |
| Hash |
0x3B5107353267D7A1 |
| Return Type |
BOOL |
| Build |
1207 |
| Parameters |
statId (Any*), value (BOOL), p2 (BOOL) |
Parameters
statId (Any*)
value (BOOL)
p2 (BOOL)
Usage
Lua (Direct):
local result = StatIdSetBool(statId, value, p2)
Lua (Hash):
local result = Citizen.InvokeNative(0x3B5107353267D7A1, statId, value, p2)
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