Native referenceRedM

GET_ANIM_SCENE_PHASE

0x3FBC3F51BF12DFBF ANIMSCENE
FUNCTION SIGNATURE
float GET_ANIM_SCENE_PHASE(`animScene` (AnimScene));
Property Value
Native Name GET_ANIM_SCENE_PHASE
Hash 0x3FBC3F51BF12DFBF
Return Type float
Build 1207
Parameters animScene (AnimScene)

Parameters

  • animScene (AnimScene)

Usage

Lua (Direct):

local result = GetAnimScenePhase(animScene)

Lua (Hash):

local result = Citizen.InvokeNative(0x3FBC3F51BF12DFBF, animScene)

Back to ANIMSCENE