| Property | Value |
|---|---|
| Native Name | _ATTACH_ENTITY_TO_COORDS_PHYSICALLY |
| Hash | 0x445D7D8EA66E373E |
| Return Type | void |
| Build | 1207 |
| API Set | client |
| Parameters | entity (Entity), x (float), y (float), z (float), offsetx (float), offsety (float), offsetz (float), timer (float), p8 (BOOL), p9 (int), p10 (int), p11 (int), p12 (int), p13 (int), p14 (int) |
Description: Attach an entity to coordinates physically better name may be perfered? seems to be used with boats p_skiff02x ? The last 6 params are always 0 everywhere in the base code. offsetX = 500.0 some kind of time? offsetY =1
Usage
Lua (Direct):
AttachEntityToCoordsPhysically(entity, x, y, z, offsetx, offsety, offsetz, timer, p8, p9, p10, p11, p12, p13, p14)
Lua (Hash):
Citizen.InvokeNative(0x445D7D8EA66E373E, entity, x, y, z, offsetx, offsety, offsetz, timer, p8, p9, p10, p11, p12, p13, p14)