Native referenceRedMclient

_EXPLODE_PED_AMMO_TYPE

0x44C8F4908F1B2622 WEAPON
FUNCTION SIGNATURE
void _EXPLODE_PED_AMMO_TYPE(Ped ped, Hash ammoHash);
Property Value
Native Name _EXPLODE_PED_AMMO_TYPE
Hash 0x44C8F4908F1B2622
Return Type void
Build 1207
API Set client
Parameters ped (Ped), ammoHash (Hash)

Description: Triggers detonation/effect for a specific throwable ammo type associated with the given ped (commonly used to remotely detonate placed dynamite). Known ammo hashes seen in scripts:

  • AMMO_DYNAMITE
  • AMMO_MOLOTOV
  • AMMO_POISONBOTTLE Notes:
  • Only affects throwables of that ammo type that are attributable to the ped (i.e., their placed/owned instances).

Usage

Lua (Direct):

ExplodePedAmmoType(ped, ammoHash)

Lua (Hash):

Citizen.InvokeNative(0x44C8F4908F1B2622, ped, ammoHash)
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