Native referenceRedM

STAT_ID_SET_FLOAT

0x481BDF6A10C5EF68 STATS
FUNCTION SIGNATURE
BOOL STAT_ID_SET_FLOAT(`statId` (Any*), `value` (float), `p2` (BOOL));

Description: statId: see STAT_ID_IS_VALID

Property Value
Native Name STAT_ID_SET_FLOAT
Hash 0x481BDF6A10C5EF68
Return Type BOOL
Build 1207
Parameters statId (Any*), value (float), p2 (BOOL)

Parameters

  • statId (Any*)
  • value (float)
  • p2 (BOOL)

Usage

Lua (Direct):

local result = StatIdSetFloat(statId, value, p2)

Lua (Hash):

local result = Citizen.InvokeNative(0x481BDF6A10C5EF68, statId, value, p2)

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