float _GET_ANIM_SCENE_DURATION(`animScene` (AnimScene));
| Property |
Value |
| Native Name |
_GET_ANIM_SCENE_DURATION |
| Hash |
0x49F1D143ADE32656 |
| Return Type |
float |
| Build |
1207 |
| Parameters |
animScene (AnimScene) |
Parameters
Usage
Lua (Direct):
local result = GetAnimSceneDuration(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x49F1D143ADE32656, animScene)
Back to ANIMSCENE