Native referenceRedM

_DECOR_SET_PLAYER_INDEX

0x4BDC83150D43772D DECORATOR
FUNCTION SIGNATURE
BOOL _DECOR_SET_PLAYER_INDEX(Entity entity, char* propertyName, int value);
Property Value
Native Name _DECOR_SET_PLAYER_INDEX
Hash 0x4BDC83150D43772D
Return Type BOOL
Build 1207
Parameters entity (Entity), propertyName (char*), value (int)

Description: Old name: _DECOR_SET_UINT8

Usage

Lua (Direct):

local result = DecorSetPlayerIndex(entity, propertyName, value)

Lua (Hash):

local result = Citizen.InvokeNative(0x4BDC83150D43772D, entity, propertyName, value)
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