| Property | Value |
|---|---|
| Native Name | GAME_FRAMEWORK_MANAGER_INIT |
| Hash | 0x4CABE596D632E4B0 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | transitionMode (Hash) |
Parameters
transitionMode(Hash)
Usage
Lua (Direct):
local result = GameFrameworkManagerInit(transitionMode)
Lua (Hash):
local result = Citizen.InvokeNative(0x4CABE596D632E4B0, transitionMode)