Native referenceRedM

GAME_FRAMEWORK_MANAGER_INIT

0x4CABE596D632E4B0 MISC
FUNCTION SIGNATURE
BOOL GAME_FRAMEWORK_MANAGER_INIT(`transitionMode` (Hash));
Property Value
Native Name GAME_FRAMEWORK_MANAGER_INIT
Hash 0x4CABE596D632E4B0
Return Type BOOL
Build 1207
Parameters transitionMode (Hash)

Parameters

  • transitionMode (Hash)

Usage

Lua (Direct):

local result = GameFrameworkManagerInit(transitionMode)

Lua (Hash):

local result = Citizen.InvokeNative(0x4CABE596D632E4B0, transitionMode)

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