Native referenceRedMclient

_0x4DBC4873707E8FD6

0x4DBC4873707E8FD6 PLAYER
FUNCTION SIGNATURE
void _0x4DBC4873707E8FD6(`p0` (Any), `p1` (Any), `p2` (Any), `p3` (Any));
Property Value
Native Name _0x4DBC4873707E8FD6
Hash 0x4DBC4873707E8FD6
Return Type void
Build 1207
API Set client

Description: Unsure what it does, sets a Vector on the CPlayerInfo but it doesn't? look like its used anywhere

Usage

Lua (Direct):

_0x4DBC4873707E8FD6()

Lua (Hash):

Citizen.InvokeNative(0x4DBC4873707E8FD6)
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