Native referenceRedM

SET_VARIABLE_ON_SOUND

0x503703EC1781B7D6 AUDIO
FUNCTION SIGNATURE
void SET_VARIABLE_ON_SOUND(int soundId, char* variableName, float variableValue);
Property Value
Native Name SET_VARIABLE_ON_SOUND
Hash 0x503703EC1781B7D6
Return Type void
Build 1207
Parameters soundId (int), variableName (char*), variableValue (float)

Description: Old Name: _SET_VARIABLE_ON_SOUND_WITH_ID

Usage

Lua (Direct):

SetVariableOnSound(soundId, variableName, variableValue)

Lua (Hash):

Citizen.InvokeNative(0x503703EC1781B7D6, soundId, variableName, variableValue)
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