| Property | Value |
|---|---|
| Native Name | _DOOR_SYSTEM_CLEAR_FORCED_OPEN_PLAYER |
| Hash | 0x5230BF34EB0EC645 |
| Return Type | void |
| Build | 1207 |
| Parameters | doorHash (Hash) |
Description: Clears the stored player ID for a door that was force-opened via physical interaction (e.g. kick or shoulder bash). This resets the value returned by:_DOOR_SYSTEM_GET_FORCED_OPEN_PLAYER
Usage
Lua (Direct):
DoorSystemClearForcedOpenPlayer(doorHash)
Lua (Hash):
Citizen.InvokeNative(0x5230BF34EB0EC645, doorHash)