void _SAVEGAME_GET_INT_2(Any* p0, const char* variableName);
| Property |
Value |
| Native Name |
_SAVEGAME_GET_INT_2 |
| Hash |
0x529B9CCD0972AF4D |
| Return Type |
void |
| Build |
1207 |
| API Set |
client |
| Parameters |
p0 (Any*), variableName (const char*) |
Description: Does the exact same as 0x529B9CCD0972AF4E
Commonly used with time/timestamps
Usage
Lua (Direct):
SavegameGetInt2(p0, variableName)
Lua (Hash):
Citizen.InvokeNative(0x529B9CCD0972AF4D, p0, variableName)
Back to SAVE