| Property | Value |
|---|---|
| Native Name | _GET_OBJECT_FRAGMENT_COUNT |
| Hash | 0x58DE624FA7FB0E7F |
| Return Type | int |
| Build | 1207 |
| Parameters | object (Object) |
Description: Returns the number of breakable fragments (indexed sections) defined for the specified object. These fragments can be triggered individually using natives that target object fracture indices. eg: a box of bottles can have multiple fragments that can be broken individually.
Usage
Lua (Direct):
local result = GetObjectFragmentCount(object)
Lua (Hash):
local result = Citizen.InvokeNative(0x58DE624FA7FB0E7F, object)