BOOL GET_NTH_CLOSEST_VEHICLE_NODE(`x` (float), `y` (float), `z` (float), `nthClosest` (int), `outPosition` (Vector3*), `unknown1` (int), `unknown2` (float), `unknown3` (Any));
| Property |
Value |
| Native Name |
GET_NTH_CLOSEST_VEHICLE_NODE |
| Hash |
0x5A6D8DF6FBC5D0C4 |
| Return Type |
BOOL |
| Build |
1207 |
| Parameters |
x (float), y (float), z (float), nthClosest (int), outPosition (Vector3*), unknown1 (int), unknown2 (float), unknown3 (Any) |
Parameters
x (float)
y (float)
z (float)
nthClosest (int)
outPosition (Vector3*)
unknown1 (int)
unknown2 (float)
unknown3 (Any)
Usage
Lua (Direct):
local result = GetNthClosestVehicleNode(x, y, z, nthClosest, outPosition, unknown1, unknown2, unknown3)
Lua (Hash):
local result = Citizen.InvokeNative(0x5A6D8DF6FBC5D0C4, x, y, z, nthClosest, outPosition, unknown1, unknown2, unknown3)
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