Native referenceRedMclient

_INVENTORY_REMOVE_INVENTORY_ITEMS

0x5D6182F3BCE1333B INVENTORY
FUNCTION SIGNATURE
BOOL _INVENTORY_REMOVE_INVENTORY_ITEMS(int inventoryId, Hash removeReason);
Property Value
Native Name _INVENTORY_REMOVE_INVENTORY_ITEMS
Hash 0x5D6182F3BCE1333B
Return Type BOOL
Build 1207
API Set client
Parameters inventoryId (int), removeReason (Hash)

Description: removeReason: REMOVE_REASON_DEFAULT (eRemoveItemReason) Example: INVENTORY::_0x5D6182F3BCE1333B(1, joaat("REMOVE_REASON_DEFAULT")); -> clears weapon wheel Only used in R* SP Scripts

Usage

Lua (Direct):

local result = InventoryRemoveInventoryItems(inventoryId, removeReason)

Lua (Hash):

local result = Citizen.InvokeNative(0x5D6182F3BCE1333B, inventoryId, removeReason)
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