void _DELETE_ENTITY_2(`entity` (Entity*));
| Property |
Value |
| Native Name |
_DELETE_ENTITY_2 |
| Hash |
0x5E94EA09E7207C16 |
| Return Type |
void |
| Build |
1207 |
| API Set |
client |
Description: [warning: This native isn't useful for RedM, you should refer to [native: DELETE_ENTITY] instead.]
Must be called from a background script, otherwise it will do nothing.
Note: flagged unused upstream — not referenced by any shipped R* script; behaviour is unverified.
Usage
Lua (Direct):
DeleteEntity2()
Lua (Hash):
Citizen.InvokeNative(0x5E94EA09E7207C16)
Back to ENTITY