Native referenceRedM

_ACTIVATE_COVER_LAYER

0x64340DC208D671D5 AICOVERPOINT
FUNCTION SIGNATURE
void _ACTIVATE_COVER_LAYER(char* coverLayer);
Property Value
Native Name _ACTIVATE_COVER_LAYER
Hash 0x64340DC208D671D5
Return Type void
Build 1207
Parameters coverLayer (char*)

Description: activates a cover layer, these seem to be for specifc scenes in SP for example where a table is flipped using "grand_korr_poker_table_flipped" see more in levels\rdr3\coverlayers.rpf

Usage

Lua (Direct):

ActivateCoverLayer(coverLayer)

Lua (Hash):

Citizen.InvokeNative(0x64340DC208D671D5, coverLayer)
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