Native referenceRedM

DETACH_ENTITY

0x64CDE9D6BF8ECAD3 ENTITY
FUNCTION SIGNATURE
void DETACH_ENTITY(`entity` (Entity), `p1` (BOOL), `collision` (BOOL));
Property Value
Native Name DETACH_ENTITY
Hash 0x64CDE9D6BF8ECAD3
Return Type void
Build 1207
Parameters entity (Entity), p1 (BOOL), collision (BOOL)

Parameters

  • entity (Entity)
  • p1 (BOOL)
  • collision (BOOL)

Usage

Lua (Direct):

DetachEntity(entity, p1, collision)

Lua (Hash):

Citizen.InvokeNative(0x64CDE9D6BF8ECAD3, entity, p1, collision)

Back to ENTITY