Native referenceRedM

_DOOR_SYSTEM_CHECK_ACTION_FLAG

0x6E2AA80BB0C03728 OBJECT
FUNCTION SIGNATURE
BOOL _DOOR_SYSTEM_CHECK_ACTION_FLAG(Hash doorHash, int flag);
Property Value
Native Name _DOOR_SYSTEM_CHECK_ACTION_FLAG
Hash 0x6E2AA80BB0C03728
Return Type BOOL
Build 1207
Parameters doorHash (Hash), flag (int)

Description: Checks whether a specific door action/state flag is active for the given door hash.

  • flag 32: returns true while the door is being kicked
  • flag 23: returns true after the door has been opened by kicking
  • flag 8: returns true when trying to open a locked door

Usage

Lua (Direct):

local result = DoorSystemCheckActionFlag(doorHash, flag)

Lua (Hash):

local result = Citizen.InvokeNative(0x6E2AA80BB0C03728, doorHash, flag)
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