float _GET_TIME_SINCE_LAST_SEEN_BY_LAW(`player` (Player));
Description: Returns the amount of time (probably in game minutes) since last seen by the law / left the wanted radius
| Property |
Value |
| Native Name |
_GET_TIME_SINCE_LAST_SEEN_BY_LAW |
| Hash |
0x717DA2281DF90855 |
| Return Type |
float |
| Build |
1207 |
| Parameters |
player (Player) |
Parameters
Usage
Lua (Direct):
local result = GetTimeSinceLastSeenByLaw(player)
Lua (Hash):
local result = Citizen.InvokeNative(0x717DA2281DF90855, player)
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