Native referenceRedM

DOES_TEXT_LABEL_EXIST

0x73C258C68D6F55B6 HUD
FUNCTION SIGNATURE
BOOL DOES_TEXT_LABEL_EXIST(`label` (const char*));

Description: Checks if the passed gxt name exists in the game files.

Property Value
Native Name DOES_TEXT_LABEL_EXIST
Hash 0x73C258C68D6F55B6
Return Type BOOL
Build 1207
Parameters label (const char*)

Parameters

  • label (const char*)

Usage

Lua (Direct):

local result = DoesTextLabelExist(label)

Lua (Hash):

local result = Citizen.InvokeNative(0x73C258C68D6F55B6, label)

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