Native referenceRedM

_0x7F458B543006C8FE

0x7F458B543006C8FE OBJECT
FUNCTION SIGNATURE
void _0x7F458B543006C8FE(`doorHash` (Hash), `p1` (int));

Description: something to do with doors lockdown when navmesh is swapping? UPDATE_WORLD_STATE, seems to be for locking something

Property Value
Native Name _0x7F458B543006C8FE
Hash 0x7F458B543006C8FE
Return Type void
API Set client
Build 1207
Parameters doorHash (Hash), p1 (int)

Parameters

  • doorHash (Hash)
  • p1 (int)

Usage

Lua (Direct):

_0x7F458B543006C8FE(doorHash, p1)

Lua (Hash):

Citizen.InvokeNative(0x7F458B543006C8FE, doorHash, p1)

End of OBJECT natives part 2

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