Native referenceRedM

PERSISTENCE_ADD_SCENARIO_LOOTED

0x8245C1F3262F4AC2 PERSISTENCE
FUNCTION SIGNATURE
void PERSISTENCE_ADD_SCENARIO_LOOTED(`scenario` (int));
Property Value
Native Name PERSISTENCE_ADD_SCENARIO_LOOTED
Hash 0x8245C1F3262F4AC2
Return Type void
Build 1207
Parameters scenario (int)

Parameters

  • scenario (int)

Usage

Lua (Direct):

PersistenceAddScenarioLooted(scenario)

Lua (Hash):

Citizen.InvokeNative(0x8245C1F3262F4AC2, scenario)

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