Native referenceRedM

GET_STATE_OF_RAYFIRE_MAP_OBJECT

0x899BA936634A322E OBJECT
FUNCTION SIGNATURE
int GET_STATE_OF_RAYFIRE_MAP_OBJECT(Object object);
Property Value
Native Name GET_STATE_OF_RAYFIRE_MAP_OBJECT
Hash 0x899BA936634A322E
Return Type int
Build 1207
Parameters object (Object)

Description: See SET_STATE_OF_RAYFIRE_MAP_OBJECT to see the different states

Get a destructible object's state. Substract 1 to get the real state. For example, if the object just spawned (state 2), the native will return 3.

Usage

Lua (Direct):

local result = GetStateOfRayfireMapObject(object)

Lua (Hash):

local result = Citizen.InvokeNative(0x899BA936634A322E, object)
Back to OBJECT